Hello Everyone!

I played a doubles game yesterday and I fielded Guard. To try something different i played an infantry list of 40 guards men, I put them in a huge squad. MISTAKE! I really wish i hadn't, we still won the game and i only lost about twelve of them but i could have been more effective if they were in squads of twenty or less because they could have taken more targets and moving 40 guards men is hard a because of the squad size not everyone could shoot.
 |
Blue guard are mine I borrowed the Green ones from my local GW |
 |
Deployment in My first 875 point Infantry game |
So my advice on playing guard Infantry is to keep squad sizes down. No More than thirty. I have played two games against dark angels and both have been very successful both times i fielded 80 guards men and both time i played against terminators and bikes and all has gone well. (took less than 20 casualties in each game.

Another nice thing to add to squads is a heavy weapon. I personally like heavy bolters or auto cannons because of the amount oh shoots at high strength and medium AP, this can be used as a mower against nids and orks or simply a strong weapon. to really round of this mix is to pop them in a chimera with multi laser and heavy bolter
Guards men under the command of a dark angel librarian approach a tau escort.
No comments:
Post a Comment